/* The gem and mold skin are one falling object, rather than two animations. */
.m3j-game .match3-gem.falling.obstacle-mold{z-index:4;animation:none!important}
.m3j-game .match3-gem.falling.obstacle-mold>i{overflow:visible;animation:m3j-mold-unit-fall 320ms cubic-bezier(.18,.82,.28,1.08) both!important;animation-delay:var(--fall-delay,0ms)!important}
.m3j-game .match3-gem.falling.obstacle-mold>i>.m3j-obstacle-layer{visibility:visible!important;opacity:.72!important;animation:none!important;transform:none!important}
@keyframes m3j-mold-unit-fall{from{transform:translate(var(--fall-x,0),var(--fall-y,var(--fall-offset)));opacity:.45}72%{transform:translate(0,5%);opacity:1}to{transform:none;opacity:1}}
@media(prefers-reduced-motion:reduce){.m3j-game .match3-gem.falling.obstacle-mold>i{animation-duration:.01ms!important;animation-delay:0ms!important}}
